TNN Slamball

When working at Heavy.com, I considered this to be my "big project." At first it was a more tedious project, like any hand-drawn frame animation, but once I started to see it move it became evident how cool it would be.

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When I see commercials like this one, I always remember how fifteen seconds can take fifteen days. I remember how, when watching, you don't really see the individual frames, but if you ask the creator they'd be able to point out some particularly beautiful ones. While I certainly wasn't on this project myself, I drew the majority of the frames. I put a few scenes together. It was my first public-facing motion graphics project.

Slamball, or How I Learned to Stop Worrying and Love the Pen Tool accurately describes the process. I fumbled a bit at first, but this project forced me to branch out from my usual techniques, which didn't always fit the bill. In the end, I was part of a very cool product.

The best part was turning on the television and seeing it for the first time, not knowing it was about to air. While it's enough to have a great product when all is said and done, seeing it in the wild has its way of seeing that, at least, someone else agrees with you. It's hard not to enjoy that.